help i just noticed the 100 post badge—
Hi everyone, you may know me from around the IF community, probably primarily from here, but you may also be familiar with some projects I've worked on as an editor (the two most prominent being @bodycountgame and @nyehilismwriting's Project Hadea) or other things I've done around the place. Regardless, it's my intention to set up a place here to provide proof-reading and other editing services in order to help people in the IF community who may struggle with doing it themselves for whatever reason (be that due to time, or difficulty, or anything else).
We all know that being an interactive fiction author is a HUGE undertaking - we're our own planners, publicists, programmers and also editors a large amount of the time - and sometimes it can be a lot to grapple with. I also know from personally interacting with a lot of authors that editing in particular can feel intimidating for people who don't do it often, and lots of people feel like they don't get it right or don't trust their own judgement with it. That's a normal feeling for anyone inexperienced in a certain skill to go through, but also it turns out that luckily, the internet exists!
For a fee, I can hopefully take some of the stress out of the process by doing copy, line or developmental editing for you, or a combination of the three in some way, shape or form. This doesn't give me any control over your work, obviously, and any suggestions that I make will be just that, suggestions - though like any editor worth their salt, I'll always do my best to explain what I'm suggesting and why, so that you can hopefully make an informed decision about what you want to do about it.
See below the cut for more information, along with pricing and some basic FAQs. Thanks for reading!
Well, it's pretty simple, really - you reach out and talk to me about what you want edited, I'll let you know how many (if any) jobs are in my queue currently, we'll confirm what the price will be, and then you decide if you want to go ahead with contracting my services. If we agree to work together, you'll sit back and relax after finishing the exhausting writing process, or, if you're really a glutton for punishment, start writing something new, and I'll do the editing. Then I'll return it to you, and send you an invoice. Easy!
I'm not going to hover over your shoulder demanding certain changes be made or be offended if you disagree with me - that's not a good editor's function, in my personal opinion. What you choose to do with my editing suggestions afterwards is entirely up to you!
What's the difference between copy editing, line editing and developmental editing?
Most people editing for themselves do all three different types of these at once, but they are actually three separate skillsets. Copy editing is another term for what's sometimes called proof-reading; basically, it's checking for spelling and grammar mistakes (including homophones and so forth) but not for other purely textual elements like ineffective word usage or weak sentence structures. Anything beyond basic grammatical correctness is covered by what's called line editing, which looks at some common things people worry about like overused words, weak metaphors or other imagery, and sentences or segments of the text that can possibly be written in a way to more effectively convey the message they're trying to get across.
Developmental editing is a whole other ballgame - this is the part that most often makes authors nervous, the act of considering the text in terms of the effectiveness of each paragraph and story beat, analysing which parts of the narrative and various character arcs are working and which aren't, and so forth. This is a type of editing that is heavy on critique, and very subjective: it's akin to the kind of feedback you might get from beta readers in many senses.
You don't have to want all three types of editing in order to contract my services for, say, just one, but developmental editing on its own will be by negotiation, and likely be an hourly fee rather than a per word cost. You also can't have line editing without copy editing, as it would be impossible to make sure it's effectively-written without making sure it's correct. (You can have copy editing without line editing, however.)
Do you accept works from people whose first language is something other than English?
Yes, this is not a mitigating factor for me. I've worked on some pieces by French- and Brazilian Portuguese-speaking authors before. My editing suggestions come with explanations of why I'm making them, so it should be clear even for ESL authors what I'm suggesting and for what reason. I'm not a translator (unless you're talking about from Akkadian or Sindarin), but as long as you're capable of having a conversation in English, we should be fine.
How should I format my files for you to work on? And how will I get them to you/receive them back?
The two most preferable options are either in a Word Document, or a GoogleDoc document, as these formats both allow me to highlight parts of the work and comment on it directly so that you can see my suggestions. Any other format will make the whole process difficult for both of us as it will require cross-referencing between your work and my responses.
It doesn't have to be formatted in any fancy way, though - as long as it's in the document and readable, even just via basic copy/paste from wherever else you write, that's fine.
We can exchange the files via email or discord, whichever makes you feel more comfortable.
Do you accept jobs unrelated to interactive fiction?
Yes! I've edited novels and short stories before as well, and done work specifically providing developmental editing on outlines so that authors can feel they have a well-fleshed out plan before they begin writing. It's just that there's not many editors out there who are familiar with the IF scene, so that's my marketing focus, so to speak.
You write using British spellings... do you know how to edit for American spellings, too?
Yes, I know how to edit for AusE and AmE as well as BrE. Many authors also use a combination of multiple spelling systems, which I can work with as long as you let me know your style and parameters.
My game is written in the style of Shakespeare... can you handle that?
Individual style, both affected and inherent, is not really a roadblock for most editors. The job of a good editor is to consider each author's personal style and make sure to respect it, rather than try to overwrite it with their own voice, so if you're writing a Tolkienian or Arthurian or epic poetry piece, I'm capable of working with that as long as you let me know what you're aiming for beforehand.
If you have a style guide with particular specifications, feel free to submit it along with your documents, and I'll abide by its specifications. I've worked on projects ranging from high fantasy to scifi to modern fiction in the past.
Can I break my writing up into multiple parts to give to you over time?
Sure! All of the interactive fiction work I've done thus far has been chapter-by-chapter, and you can break it down smaller if you like. However, I can't necessarily bring forward developmental editing concerns from one job into another at peak reliability, particularly if a long period of time has passed between the different jobs.
That's probably all for the FAQs for now - if you have any other questions, please feel free to reach out and ask!
How much the editing will cost is based on the length of what you would like me to edit, split up into three length categories: under 10k words, 10k-100k words, and over 100k words. Prices are in AUD, Australian dollars. Per-word rates round up (ie., at a rate of 1c per 5 words, 6 words would incur the cost for 10 words).
Under 10,000 words
Copy editing: 1c per word.
Line editing: a flat $15 fee on top of the price of copy editing.
Developmental editing: a flat $20 fee on top of any other costs, or an hourly fee by negotiation if without the other two services.
10,000 to 100,000 words
Copy editing: 1c per word for the first 10,000 words, followed by 1c per each 3 words for the remainder.
Line editing: a flat $30 fee on top of the price of copy editing.
Developmental editing: a flat $80 fee on top of any other costs, or an hourly fee by negotiation if without the other two services.
Over 100,000 words
Copy editing: 1c per word for the first 10,000 words, followed by 1c per each 3 words for the remainder, plus a flat $20 fee for each 100k words after the first (ie., 150,000 words will incur a $20 fee on top of the per-word price, while 250,000 words will incur $40).
Line editing: a flat $40 fee on top of the price of copy editing, rising incrementally per 100k words after the first (ie., 150,000 words will incur a $40 fee, while 250,000 words will incur $80).
Developmental editing: a flat $80 fee on top of any other costs, rising incrementally per 100k words after the first (ie., 150,000 words will incur an $80 fee, while 250,000 words will incur $160), or an hourly fee by negotiation if without the other two services.
Code-checking
If you're able to include your code with your writing (such as by viewing a proofing copy of a game via twine), and provide me with an outline of your variables and what you're using them for, I can by request check for possible errors (such as adding to a stat when it seems like it should be subtracting instead, or using a wrong or misspelled variable) for a flat fee of $80 per 100,000 words (in this case, the code is included in the wordcount, since I'll be checking it).
Outline Help
If you want me to look over an outline or plan and provide developmental feedback before you begin writing, this can be done for an hourly fee by negotiation.
Thank you again for reading! Please feel free to reach out if you have any questions.
oh wow, hello new friends!
your overwhelming support has filled my heart with so much joy and gratitude. I am truly touched by every like, follow, and reblog you have given me. From the depths of my heart, thank you.
and a warm welcome to all of you!
“I think you lost all interest in this world. You were disappointed and discouraged, and lost interest in everything. So you abandoned your physical body. You went to a world apart and you’re living a different kind of life there. In a world inside you.”
— Haruki Murakami, 1Q84
Hello hello!
I just wanted to say that I’m taking a two week break and will resume being active again afterward. The reason is that I woke up with a high fever after getting some rest, and I think it's because I overworked myself on a major project that's due in a few days. Although I won't be entirely inactive during my break, I'll share some writing updates and snippets.
I'm genuinely grateful for everyone's support and appreciate those who took the time to read my writing.
Until next time!
Does the King only falls in love with MC after the imprisonment or could he have been in love with them before?
Idk I feel like he's the kind of guy that'd definitely lock up the person he likes. Something like "Well, at least no one can steal you from me now". The joke would be on him tho, the demon did steal MC away lol
Anyway, loved the demo. Really liked that the chains also sustained MC, really interesting. Can't wait to see what comes next!
Looks like Aurelian's going to follow your advice to the letter ;)
and I've outlined some scenes where that might happen. You know anon you gave me an idea with the SC snagging MC. Now I want to write how will Aurelian react to that lol.
Regarding Aurelian romance path, you can choose whether you were past lovers or he develops feelings for MC later on.
Thanks for the feedback, by the way! I'm over the moon that you enjoyed it. <3
I'm sorry for the lack of updates for a week. I've been fully immersed in writing and taking breaks as needed, but my sole focus has been on writing. I hope it all pays off in the end!
Could we get an option to select multiple skin markings/scars/tattoos?
Sure! I just need to change the radio buttons to checkboxes. It should be easy!
"You always do that," they say, gearing for an argument as their shoulders tense.
"Do what?"
They wet their lips, eyes meeting yours. "Believe whatever the agency feeds you."
LAMB TO THE SLAUGHTER is a spy game where you take on the role of an agent under the codename Wraith, who up until two years ago was one of the best agents TERRA has ever made. now the agency returns into your life and pulls you back into the field as agents go missing by the dozens.
this game is rated 18+ for explicit violence, sexual content and substance usage
gender & sexuality customisation
romance one of four characters that range from your new partner to a femme fatale with a soft spot for you
uncover a mystery that's more intertwined with your own past than you thought
abbas/amal [ gender cust. / love interest ] — your new partner upon rejoining TERRA. it's still up in the air whether they're a glorified babysitter or a real asset.
ophelia [ female / love interest ] — her definition of good and bad are as loose as her morals. you catching her eye might prove useful or run you into the ground.
silas [ male / love interest ] — the hacker with the first lead. silas has a knack for all things tech and if you're lucky he might even make you a gadget or two.
atlas [ gender cust. / former best friend/love interest ] — your former partner now only haunts your memories, but some days you still feel like they're around, watching over you.
director feng [ female ] — the new director and your boss. you don't know why she pulled you back into the heart of the agency, but her secrets are the least of your worries.
THE DEAL ACT 1: INFERNO - Updated June 18!
Next update ???
“when the shackles trapping destruction shatter, the pale rider shall scorch the earth. thus, all shall be plunged in darkness”
Tag(s): Supernatural, Demons, Romance, YA, Surreal, LGBTQ+, Horror, Text-based, Dark, Mystery, Story Rich.
It has been four years since your parents died. Your younger sister and you have been left in shambles, struggling to pick up the pieces of what’s left of your family. But nothing ever goes right; you devote your life to taking care of Chrissy, and she devotes hers to resent you—and to something darker of which you are unaware.
One day, Chrissy goes missing, and the only way for you to get her back is to journey into hell. In order to do that, you are forced to make a deal.
What happens next is up to you.
Trigger Warning(s): Violence, Crude Humour, Strong Language, Optional sex scenes, Gore, Body Horror, Depression and depictions of other mental illnesses, Alcohol and drug consumption (optional in MC), etc.
Updated June 18 (Prologue + Chapter 1 part 1, +20k words)
Descend into the land down below, 'Inferno', a reimagining of Hell with a more modern twist.
Attempt to rescue your sister from the clutches of Lucifer.
Uncover the secret behind your strangely alluring soul.
Discover the plan of the mysterious cloaked figure and the woman who one day appears in your dream.
Customize your MC: from their past to their present. MC's personality shapes the story. Each trait has its ups and downs, and they dictate how your character reacts to certain events. A more artistic MC will see the world differently, and their own inner world will be portrayed differently. Who they were, who they are, who they will be: it all has an impact on how they behave.
Be either Impulsive or Cautious, Flirty or Shy (active romance only), Charming or Stoic, Sarcastic or Genuine, Outgoing or Introverted, Courageous or Cowardly, Rude or Friendly, Cynicism or Idealism, Team worker or Solo.
Befriend, rival or butt heads with a cast of 8 different characters, each of them with their likes, dislikes, and ideals. Though romance is optional, you can expect Platonic friendships, Rivalries, Friends to lovers, Rivals to lovers, Shy romances, and Flirty romances + each RO has a special route that only unlocks if your character meets certain criteria. Additionally, there are three possible poly routes, a love triangle, and an additional route in which MC has shown interest in everyone.
Chrissy Warner (she/her) • INTRO
your fifteen-year-old sister. Ever since your parents died, she’s become irate, a shut-in who refuses to talk to you—but insists on shutting you out. You don’t know her anymore.
Dante (he/him): THE FIEND • WRATH • INTRO
when you summoned a demon you never expected someone like Dante to appear before you. He’s… strange to say the least. Hot-headed and childish, Dante follows his every whim, living like he’s going to die tomorrow.
Tropes: idiots in love • muses • partners in crime
Lilith (she/they): THE SUCCUBUS • LUST • INTRO
a Succubus, Dante’s friend, and very relevant in the ranks of Inferno. Despite their monstrous nature, they have always been very kind to you. Lilith is nurturing and caring, and they have often said to find the concept of innocence fascinating.
Tropes: slow burn • pushing loved one away • mutual pining
Josh (he/him): THE BEST FRIEND • ENVY • INTRO
you met when you were children, and you’ve been best friends ever since. A very intelligent and perfectionist man, you have always known Josh to be immensely good-natured. That makes it all the more surprising when you discover the gigantic secret he’s always kept from you.
Tropes: childhood best friends to lovers • love triangle • opposites attract
Villanelle (she/her): THE WITCH • GLUTTONY • INTRO
the owner of the DuPont herbal shop and, apparently, a witch. You’ve known her for a couple years now. Villanelle has a bubbly and happy-go-lucky personality, always up to help around despite people usually finding her extremely strange.
Tropes: friends to lovers • girl next door • everyone knows but them
Victor (he/him): THE DEMON HUNTER • GREED • INTRO
the stoic demon Hunter, Nemesis—whom you know as Victor—joined your group reluctantly and is determined to fulfill his goal: finding his missing sister. Victor is dependable, strong, and calculating. His strong hatred towards anything non-human might be problematic, though.
Tropes: [censored] • love triangle • unrequited love (assumed)
Aliyah (she/her): THE GENIE • SLOTH • INTRO
the very bossy Genie who seems to know your sister, Aliyah has never been shy to hide her obvious hatred towards you and your species. She’s confident, ambitious, brutally honest, and incredibly powerful. You’re sure you can’t trust her.
Tropes: immortal • enemies to lovers • forced proximity
Nathan (he/him): THE ANGEL • PRIDE • INTRO
the Angel, Nathan takes nothing serious and seems to love to test everyone’s limits. Despite his divinity, you know Nathan is struggling to keep himself from becoming a Fallen Angel. This corruption has created a second personality in him, who goes by the name of Azriel.
Tropes: friends with benefits • double personality • forbidden love
Eden (she/he): THE DESCENDANT • DECEIT • INTRO
she is the descendant of the most powerful man who has ever lived: King Solomon. Eden’s closed-off, aloof, demeanor seems to be a result of nearly an entire life living in solitude. Given the power she holds, such a choice is more than understandable.
Tropes: (possible) soulmates • [censored] • living weapon
Joy | she/her Unshackled is an 18+ horror and fantasy interactive fiction wip. Nsfw asks are tagged #nsfw
246 posts