redrew some cosplay pics i took with friends
Day 3728 - 19 April 2025
👓L
.//projectTiGER
1. Give Them Contradictions
Nobody is consistent 24/7, and your characters shouldn’t be either.
“She was always kind, always helpful, always smiling.” what is she, Jesus? “She was kind, but she had a sharp tongue when someone pushed her limits.” not perfect but we can fork with this
Contradictions add dimension. A character who is kind and irritable when tired, is more human than one who’s perpetually pleasant.
2. Give them flaws and shit
“He was brave, but his impulsiveness often made things worse before they got better.”
3. Add habits or what they say, umm....quirks
Quirks make your characters memorable without needing an info dump.
“She was shy.” or maybe.... “She tugged at her sleeves whenever someone asked her a direct question, her gaze darting across the room like she was searching for an escape route.”
4. Their interactions with people, animals, objects
“He was a loner.” that's it? or...“He kept his coworkers at arm’s length — just a guy in the background, clocking his hours, counting down the minutes until he could go home to Dusty, his dog, his favorite being in the world.”
5. Their habits/traits/quirks could be explained by their backstories
Why are they the way they are?
“She never trusted anyone.” Or...“She never trusted anyone—not after her best friend turned on her in high school, a betrayal that still stung ten years later.”
6. Add some form of "Internal Conflict"
“He didn’t want to leave.” Or...“He didn’t want to leave, but staying meant admitting he cared—and caring always led to heartbreak.”
7. You could make them perfect if you want but please for the love of God, don't.
Just don't. It's a major turn-off.
“She was confident in her abilities.” or....“She was confident in her abilities—until she stood on stage and realized she couldn’t remember the first line.”
8. Allow them a character arc. Evolution.
Because simply put, Stagnant characters are flat characters.
Let's say there's a girl who sees asking for help as weakness — she hides her bruises, builds her walls, endures alone. But over time, not through grand speeches but through small seemingly unsignificant moments she learns that letting people in isn’t weak. She realizes relying on others, and letting others rely on her gives her strength and hope.
chomp
wishing I could freeze time so fanfic writers could write all of their slow-burn enemies to lovers and gay porn and fix-it fics and all of their WIPs and prompts without having to worry about life and other responsibilities
tsukasa is a horse canon
disclaimer that i love tsukasa and that this is not to be taken seriously
Hello! I've been struggling with how to depict and voice an eldritch horror entity. They are far removed from this universe, so I'm at a loss at how they would speak and act when interacting with a host/human. Can you help me and/or give me examples of what that might look like?
How to Give an Eldritch Horror Entity a Voice
-> feel free to edit and adjust pronouns as you see fit.
The entity may observe humans like a scientist would observe test subjects. It is not inherently evil, just so far removed that it doesn't comprehend pain or morality.
Example: "You break so easily. Such a soft mind, blistering with thoughts. Why do you weep?"
Example: "Fear. I recognize the shape of it now. Like heat in the bones."
The entity is aware of its power but it enjoys the chase. It is patient, and speaks low and slow to stretch out the dread.
Example: "I can hear your pulse like music. Louder now. Louder still."
The entity is innocent and sounds sweet and playful, but does not understand the reality of what it is doing.
Example: "You're leaking! Why do you leak like that? Should I put it back in?"
The entity speaks as if it has witnessed countless lives, deaths, and civilization. Everything the human feels is insignificant.
Example: "You are not the first to beg. The first was a king with gold in his mouth."
The entity is just beginning to understand language, humans, and itself.
Example: "Pain. You... do not like it."
Example: "Lonely. That is the word. I have never been lonely before you."
The entity can't (or won't) use grammar like a human. It might communicate in fractured bursts, in symbols, in numbers, etc.
Example: "Lightlightdarkfolding--fold--fold--fleshwrongYES."
Example: "WE--I--MANY come through the not-between. Hello. Hello. Nothello."
The entity doesn't speak in the traditional sense. It communicates via dreams, hallucinations, physical sensations, etc. Words might appear as taste, as pain, or involuntary thoughts in the character's mind.
Example: She smelled salt and rotting roses. Then the message came: "Let me in."
Example: He tasted metal and heard weeping in the back of his mind.
Snake (スネーク) - Kuroshitsuji: Midori no Majo-hen - Episode 5
how do you do, fellow Creatives™
"You should celebrate!"
"For doing what I'm supposed to do?"
"Not everyone gets that far. You should be proud!"
"I don't think I can do that."
im scared of him
his name is katsu and he loves distracting me and asking to play when i need to lock in
im actively waiting for the collapse of humanity • any prns unlabelled arospec
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